Outriders What We Know!

What is Outriders?

Outriders is a New Co-Op Looter Shooter. Think of Gears of War with Powers and abilities. Peoples Can Fly (devs of Pain Killer, Bullet Storm, Gears of War: Judgment) brings a looter shooter that is bloody, in your face, fast paced, with deep progression and character customization.

Now I know many other games have come and gone before this one. Anthem, The Division 2, Destiny 2, Godfall etc… The  biggest difference between majority of those games and Outriders is Outriders is NOT a Game For Service, Outriders on release will be 100% completed.

There is no DLC, No nonsense of only play the main story for 10 – 15 hours then have a mediocre endgame and wait 12 weeks for the 1st DLC to drop to give you the other part of the game. You are getting the full game up front, and I feel a little a safer with Outriders since it was scheduled for a 2020 release and it got pushed to February 2nd, 2021. Giving the DEVs more time to polish and make the game the best it can be.

Will there be DLC? That is yet to be seen, People Can Fly want to see how the game is received how well it does. I have a good feeling about this game and looking forward to launch.

Outriders Story:

Earth is all used up, its pretty much a wasteland and Humanity is now flying around looking for planets that are similar to earth to create a new home… Sounds familiar, its been done before but if executed right it could very much be a fun and intriguing story. Anyway, we hear a signal on one of the planets called Enoch and send the Outriders (that’s us) find out what’s down there.

We get down there to follow the signal and come across the anomaly… (queue ominous music).  The anomaly, effects everything it touches, it can kill or mutate others.  The outriders are attacked and overwhelmed and retreat to return to be put in cryo sleep for 30 years.

After 30 years we awake to find that the anomaly gave us kicking super powers. But we come to find that Enoch is fully changed, the outriders, plant and animal life are fully mutated and the plane has become extremely hostile. During the 30 years we slept, a war broke out, between whatever is left of the humans who formed the ECA or the insurgence. And to think we slept for 30 years of that war… that is still going on… sheesh! 

The colonist that came down with us were able to safely build in one little valley and with us leading the expedition and heading into war to we will restore peace and order.

Gameplay:

It’s a shooter… done end of section. Kidding … if you played Gears of War then you know the combat style, if you have not played its very fast faced bloody and requires you to take cover to stay a live. Though, I don’t see many game play footage where you take cover… its more in your face fast paced kind of like Anthem or Warframe, I mean you can take cover but from what I have seen you don’t really need too. But to be fair I have not really seen end game at the higher tiers, so taking cover could be something that really matters then.

Classes:

In outriders there are 4 different classes you can choose from:

Devastator – Close range tank in your face and smack things dead

Pyromancer – medium range summoner / mage type

Trickster – Nina Rouge move in and out of the shadows fast to slay your enemies.

Technomancer: All round class that can summon a variety of turrets, even heal your allies.

Each class has a skill tree that you can spec even further, for example you have the Devastator that spec in anomaly powers, fire arms or go full tank and be the damager eater of your team.

The game will have armor sets, exotic weapons and weapon mods. Synergizing your weapons, armor and spec will be crucial to solo and group play.

Game Modes:

PVE game, 25-40 hours of campaign gameplay (25 hours for 1 class, I plan on playing all 4)

After the campaign there will be expedition that are totally desinged separate from the campaign so they are not taking story missions and recycling like many other games did, TD2, Warframe, Godfall Etc… These kind of remind of strikes from Destiny, but seem more involved and rewarding to play. They are higher tiers in expeditions, the higher the level, the better the gear.

Progression:

Like most games you are going to level up to  get points to spend in your skill trees. What I love is that you are able to respec at any point, I totally dislike ARPGs that once you go down a path you cannot respec and or you are punished for doing so. ARPGs and shooter-looters are meant to be experimental and should be allowed to respec on the fly for the needs of the missions and your teams.

Customization looks amazing and huge and I can’t wait to dive in. On top of skills, you will unlock new powers as you play. Each class has 8 powers they can acquire and learn. The max level is 30, This will be hit quickly by many and end game will

begin and then the 1% will complain there will be nothing to do.

It sounds like there is crafting to a point, People Can Fly stated that you will be able to increase rarity and level of your gear. So get an awesome chest piece that’s level 28, and you can level it to level 30 and then increase the rarity to keep it longer and satisfy your build needs. So it sounds like you get mileage out of your gear and not have to can it as often as you do in other games.

As mentioned the player max level is 30, but end game kind of like how The Division 2 was prior to Warlords of NY you had world tier levels the higher the teir the better the drops and gear. Outriders has something similar, the higher you set your world tier to (15 levels) the better the drops with a max level of 45 item level.  You will be fine tuning your gear to ensure you can make it to the next world tier and keep getting stronger to get those gorgeous drops. I love me a grind!

DLC:

I mentioned DLC at the beginning of the video there is nothing planed ATM as Outriders is a 100% complete game and will not be adding new guns, levels, raids, dungeons etc.. However as mentioned if the game is received well they would love to make more content. I hope they do and we get to grind for more sweet loot.

My thoughts:

 I am excited about this one. The developer People Can Fly are amazing and I loved all their games and with SquareEnix backing them as the publisher I am really not worried about that either (I know avengers was a mess). But overall, I think this is a full right direction for shooter-looters, no more game for service nonsense and MTX and other areas that take away from the full game. We have a month away. Feb 2nd, 2021 and Outrider Drops. Looking forward to playing and linking up with many of you.

Top 3 Underrated ARPGs

Whats Up everyone welcome back into MoarDotsGaming, I am kind of bored of the main stream games, because lately they are missing something. But that’s a different topic and today we are going to talk about what I think are the 3 MOST UNDER RATED ARPGS!

#1 Dragons Dogma

This game is a RPG masterpiece, its loved by all that played and game missed by many that didn’t get a chance or just didn’t think it would appeal to them.  If you enjoyed Skyrim or any kind of action RPG with character customization, fluid combat, gorgeous scenery and cross-skill systems, along with the odd bug here and there you will enjoy Dragons Dogma.

The game’s story is weak and it’s not really it’s strong point, something about a dragon who takes your heart, and now you are looking for stuff to figure out some other things to fight the dragon…. And…. I don’t know…. as you can tell I didn’t pay attention.  So if you are in it for the story you may be disappointed.

But besides the story, the RPG elements, character customization and the combat are fantastical, climbing up an ogres back to the top of its head to slash off its tusk never felt so rewarding!  All the bigger enemies you fight have some type of weak point or way to kill them. They Chimera for example kill the snake first, to get rid of the poison, also allows you to get in close for melee players, then kill the lion to get rid of the rage and then all that’s is the goat that becomes more defensive. This makes the fight A MILLION TIMES EAISER.

The game has 10 Classes more commonly known as Vocations, you start by picking one of the 4 of the Basic Vocations,

Fighter, your stick and board tank type

Strider an dual wielding bow user

mage, the vanilla spell caster.

Once you pick your class you cannot change it again until you make your way to the main city and change at the INN.

After you reach level 10 you can then choose an advanced vocation. These are Warrior 2H DPS in your face and break bones.

Ranger, focuses mainly on taking out enemies from afar with powerful long bows, snipes and deadly shots to the head.

Ahh the Sorcerer, if you thought magic in Skyrim was great, wait till you summon a tornado that towers the tree lines and sucks up enemies and throws out em out. Fun class to play.

And lastly for you hybrid players out there, you have the hybrid vocations. These are the mix of magic and melee 

Mystic Knight an OP paladin of sorts with the ability to enchant and cast homing spells, things cower over this vocation,

Assassin a poison dagger wielding with lots of explosives, you need someone disappeared you hire one of these guys, the last of the hybrid is

Magick Archer who wields a magic bow, so you don’t need to rely on arrows, just good gear, high magic and arrows that home in and explode !

To unlock all the vocations you need to farm and spend vocations points, I recommend unlocking a good amount because you can cross use different abilities that you unlock and give you an advantage while playing a sorcerer after playing a warrior. Tons of build and combinations to try, the class system is a lot of fun.

The game has so much to offer and it’s really one that should not be passed up, the combat alone is one of the games big drawing points and tops Skyrim in that area among others. If you can grab on steam while on sale it’s well worth the play though and subsequent playthroughs because there is a lot you can’t get done on your 1st playthrough. So New Game + is a welcomed treat, plus after you beat it you can go into speed run mode and see how well you do against others that beat it quickly.

So if it’s been on your digital shelf, check it out you won’t be disappointed.

#2 Kingdoms of Amular

Come on you didn’t see this coming? This game is criminally underrated, if you like Fable and Skyrim check off all your boxes because this has it all. Fun and interesting story, amazing combat, fun colorful graphics and a class system that hits home to the old days of WoW with endless more options to be the villain or hero you want to be.

The combat is tons of fun you can be a dual wielding rouge that stealth’s and backstabs or mix it with a mage, that blinks, drops some AOE and slashes their enemies to death. The customization and builds are fun and rewarding. Each weapon you use all has a different feel and the animations are pretty awesome to watch as you fight and dash around the screen.

Along with the neat combat system you will have something called the fate system that you can activate and use it tear your enemies a new one. You build this resource up over time from fighting and once unleashed can make even the most difficult of battles pretty easy. Definitely a power to keep in your back pocket for bosses and large groups of annoying enemies.

It’s been a while and I don’t really remember the story, but the gist, you were killed, you didn’t die and you are marked one of the ones that don’t have a fate. So now you are after some evil power to stop and thwart their plans from ending the world. Basic story but told very well with good voice acting and fun reading to keep you entertained. So if you are a story person, you should get some fun enjoyment.

Kingdoms is a vast game and promotes exploration, taking on the many side quests to level up and see all the nooks and crannies as you play, is a great way to enjoy the game. It can get repetitive and as you level and get better gear the challenge kind of falls to the way side, but the game itself is a gem that for most will stay unearthed and that’s sad.

The better news is, in August the remaster is releasing, its releasing for 39$ USD so if you have never played and started only hearing about it, I would wait out to August and get the revamped version with new combat, visuals and a few other treats. This game is highly underrated and really many others should check it out, so grab it on sale or wait for the remake, either way don’t pass this game up its another diamond in the rough.

# 3 Grim Dawn

The last on our list but one that needs to be covered. Grim Dawn is amazing as it is beautiful and complex, if you need your Diablo II fix and slower paced combat from games like PoE and Diablo III. Look no further, because Grim Dawn is another underrated game that many more people should check it out. It has in the last year or two started to gain more traction but it should be seeing a lot more, because it has tons to offer.

The combat is similar to many of your isometric systems that you play and that’s about where it ends, you get to choose 2 classes eventually and this makes the combinations endless. Want to be a battle mage or that poisons everything and withers things away, or a shaman that uses chain lighting to explode their enemies or how about a necromancer that summons dinosaurs (yeah, I know that last one got your attention).

The class system is amazing, very in depth with lots of complexities that can be quite confusing at times. But the community is awesome and reddit users and the main forums have tons of people willing to help and direct you to resources to help understand the game better so you can make your dino summoning bad ass.

The story is taking place in a dystopian future where humanity is on the brink of extinction and with you who almost died has nothing to lose is put up to the task to rid the world of if is many evils. The story will take you to deserts, mountains, forests and haunted mansions. I never feel like I am looking at the same scenery over and over again. The story is engaging and you feel for the areas that you are trying to help or eventually kill, depending on the choices you make as you play.

On top of the story you have a very fun and engaging loot system, where you feel very rewarded for taking down corrupted and monster totems, fighting rare enemies and beating story bosses. The grind is a lot of fun as you collect your class points and devotions you get from the corrupted totems to build out your dream class and tackle some of the hardest challenges in the game.

Grim Dawn like most ARPGs of its kind have different difficulties starting at normal, veteran, elite and ultimate. I highly recommend new players play on veteran because the difficulty from veteran to elite won’t be as a big a shock if you go straight from normal. On top of these modes it has a fun arena mode that you can play and for more rewards, higher difficulties and bragging rights that you  undead T-Rex can solo the bosses in there with no issues. There is also the shattered realms, which is a endless dungeon that gets progressively harder as you go and beat each floor. This is nice break from the other grinding that takes place and if you can get high up in the levels the rewards are very worth it.

Grim Dawn is usually on sale, and with the developers recently dropping the complete edition that has all the DLCs and main Xpacs you can get this usually for 50% off when it’s on sale, 30$ USD for 100+ hours of content is a steal if you ask me. It should be noted you can play with your friends, ONLY if you both have the same versions. So if you have the base game, but your friend has complete edition you can’t join up so be wary of that.

This is by far my favorite Isometric ARPG and it hits all the places when playing, and calls home to that Diablo II grind that DIII couldn’t quench, not to mention it was too colorful… there really was no cow level and that was sad. Grim Dawn doesn’t have one either but it gets everything else right.

Well folks there are the top 3 underrated ARPGs, there are more out there but I really wanted to cover these, because I keep going back to them and enjoying them. So if you never played, never heard of it, or having it sitting on a shelf, I hope this encourages you to give these master pieces a go! If you do end up trying any of these games or have played them, please leave a comment below, I would love to hear your thoughts and experiences about them.

Top 10 Reason to Play Grim Dawn

I’ve been playing Grim Dawn a ARPG (Action RPG) and it’s been an absolute blast. I beat the last expansion, hit level 64 (Max 100) and playing around with many different masteries/builds, Grim Dawn in my opinion is the best ARPG on the market right now. So here the top 10 reasons to grab this game today!

1) The atmosphere: If you remember playing games back in the 90s like Diablo you will love the look and fee ofl Grim Dawn. The game really presents a world in dystopian timeline showing that the suffering is real, the evil is deep rooted and you a person who just escaped death with nothing to lose but tons to gain is out to see that this is evil is brought down.

The Grim Dawn story is interesting and fun to go through. A great feature in the story are the journals and notes you will find throughout the world. These give great detail of an area, group or person(s), in addition these notes also give a good amount of XP and is a great way to push you to the next level.

2) The pace and Difficulty: Most ARPGs today are very fast paced, take PoE for example. In PoE you are moving so fast and attacking even faster that monsters and never really have a chance to react because they are already dead. While it’s not a bad thing, it does take away the difficulty from the game itself.

In Grim Dawn the pace is slower, which increases the difficulty and while you gear up and get stronger, monsters will destroy you so be wary of running in and expecting to mop the floor. I feel this makes the game more challenging and not so run and loot, as it really makes you focus on cool downs and strategize your attacks, as well as when to disengage and re-engage in combat.

3) The Endgame: This is asked by many players, because once you beat the game what is there to keep you coming back. I feel Grim Dawn provides the most versatile end game content out of the many ARPGs.

We have Nemesis system, this is party of the reputation system, so not only are you gaining rep helping the good guys. You are also gaining bad rep by defeating the evil faction’s. Once your reach nemesis rank for a specific faction, then these enemies will start spawning in the world to give a unique challenge.

In addition to Nemesis, there are Super Bosses. These bosses are hardest in the game and will require your build and gear to be at its best to beat them and will drop interesting and good gear.

Next is the crucible(DLC). This can be used on a brand new character to boost some levels, get devotion points and grab some gear before you start the main game. But the crucible is really a horde mood, and at high level you go through 10 rounds to try to get to level 150+. Once you beat each round you can end the crucible to earn your rewards.

Last is the Shattered Realm(DLC) this is an endless dungeon. This dungeon has 3 zones and in the third zone you fight a boss. Once you beat the boss, you you talk the NPC to collect rewards and leave. The higher the levels you reach the better the rewards.

4) The Loot: Ahh yes, The main reason we play games like this. Grim Dawn as something that many looters are missing these days and that’s loot tables aka “Targeted Farming”. Many ARPGs these days rely heavily on casino based loot mechanics to do things a little differently and keep players engaged rerunning content over and over again to get the loot with the exact stats they need, or they will allow to reroll stats a certain amount tries.

Grim Dawn does this as well with certain gear it will drop and give you different stats to put towards your gear and keep the items interesting and engaging. However, the game also offers targeted farming, this means certain bosses will have a loot table of specific gear that has a percentage to drop. This will allow to farm bosses to get the exact item you need for your build, without having to worry about reroll on stats.

5) Complexity: Grim Dawn is a deep game when it comes to build and gear. And is deeper than many of the ARPGs today. From a dual class system, devotion points, gear, components, and augments, and resistances, you’ll need to learn how to scale your character correctly to beat some of the hardest content. With resistances not only do you need to be correctly scaled for fights, you can also play as any of the resistances which makes the game interesting with the many different builds. Many of the different abilities have Damage Over Time (DOT) which can also scale with the rest of your build.

6) Diversity: In Grim Dawn you are able to choose two classes or as know in Grim Dawn masteries. You choose your first mastery at level two and the next at level ten. There are eight masteries to choose from and mix them to build the class you like and want to play since there is no wrong way to play Grim Dawn. In addition to having a character level, you also have mastery levels, yes the two masteries must be leveled up.

Once you reach a certain level in the mastey you can then choose your skill, which also have x amount of levels. Masteries will also increase stats, and damage so it’s important to level these up. There’s a total of 248 points you can spend in game. 237 from leveling 11 from quests. You will also receive one stat point per level to increase physique, cunning and spirit. If you are not happy with your build, you can speak to an NPC to respec for minor currency. Check out grim tools in the comments to use this site to plan your builds.

7) Devotion Tree: This is probably the best skill tree I have ever seen and used in any ARPG. This skill tree will help customize your build even more. You will be able to gain 55 points in the game. To get there points, you will need to cleanse corrupted shrines throughout the world. Once you interact with the shrine, you will need to either fight a wave of enemies or provide an item to the shrine. These as well can be respeced for minor currency if you are not happy with your choices.

8) Community: The community is very active, friendly and the staff is very engaged in their forums. If you’re into trading and need help crafting high end items the Grim Dawn forums is a great place to go and engage with the community.

9) Mod Support: Grim Dawn’s dev team allows mods. Mainly because Grim Dawn is more of a single player experience then it is region based like PoE or DIII. The mods I will leave in the comments are the three Grim Dawn mods anyone playing should use. They really add QoL and make the UI cleaner.

Mods to use:
Grim Internals (UI changer and awesome utilities)
Grim Item Assistant (unlimited item storage)
Rainbow Filter (Makes spotting loot easy)

10) It’s about the Journey not the Destination: Grim Dawn is all about enjoying the game and the Journey it sets you on. You can all feel this in the difficulty and as you grow and get stronger the game gets better and better. With so many different areas to visit, enemies to fight, items to loot. The game is not meant to be rushed. Sit back and enjoy.

Thanks for reading! All links can be found in the comments. If you have any questions about the game, leave a comment and I’ll answer. I’ll also be making a video on this as well. Stay tuned!

If you enjoyed, will you please like and share and get this out to help others who may be thinking about grabbing this masterpiece of a game?

9/10